Monday, August 31, 2026

Dream Star by ManaMoon

 
The game starts with the young Delita training with his grandpa in Riggito Village, showing great skill with a blade. After several years Delita is the assistant leader of the Royal Knights of Terninong, that one day resigns and returns home. Here his grandpa reveals that Delita is a descendent of the Ky, a powerful race of humanoids that opposed the weaker humans several years in the past. 
 
After Delita leaves Riggito Village, the whole place is obliterated by a mysterious figure that wants Delita dead. Tentari, a former Royal Knight, joins Delita in his quest to find who is behind the attack.
 
 
Dream Star is a pretty short two-chapters linear demo with the typical random encounter and battle system, however mapping was not too bad, especially for some interiors,and some custom made animation and sprites were nice. Unfortunately the story never really goes anywhere since we never reach Tentari's informer that should shed some light over the mysterious attacks to Riggito and Terninong. What a pity. 
 
 
Random Fact: while the title screen is an edited backround, the same used by The Kyrent Project by Psygon, while the music is "Fable", the 1996 song by Italian musician Robert Miles, and like "Children", the single received universal acclaim.
 

Final Verdict: a short an well done fantasy adventure. A pity it wasn't longer since it ends with a cliffhanger.

Sunday, August 30, 2026

Untitled by OHBmouf

 
The world is mainly composed of four continents with general name of cardinal directions. These continents are the Southern, Eastern, Northern, and Western Continents. Hero resides in a home with his family in the Southern Continent, and is presented and takes on a path intertwining with the inhabitants and cultures extending beyond his town's. These experiences also lend to and build his identity hinting to where he discovers who he really is. 
 
 
Untitled is a reallyc classic adventure rpg game in a fantasy setting: the story and the gameplay are, in fact, rather standard: we have the usual evil guy that kidnaps the hero's (or Hero's!) loved ones, so he will start a journey, make friends and fight monsters and the evil guy's minions to save his relatives. Expect a journey on a large map, with many battles, wandering enemies and obligatory bosses, quest, secondary quests and some cutscenes. The battlers are really well done and nicely animated, characters have different and useful abilities and they can also heal some hitpoints if they defend. That's nice! Enemies have nice sprites too, and different abilities: some have sleep attacks, others will poison you, and remember that the fishes take lots of damage from thunder attacks and instead the mountain scorpions suffer from water attacks. Ok, that's a usual Final Fantasy concept, but it's well done.


Random Fact: Untitled isn't the only rpgmaker game called Untitled, but it's the only one made by OHBmouf. For the 2018 Secret Santa Event Dyluck made a comic about the game you can see HERE.
 

Final Verdict: Untitled by OHBmouf is an incomplete game that if it was completed I thing I'd call it Three the Hard Way 2.0, not because it has a similar plot, but because it provides enjoyable combat, puzzles, humor, and a serious epic story, in a setting realized with classic old-styled Rmk2003 charsets and chipsets that will never tire me!  In the end I liked a lot this adventure, it's entertaining and well done, and difficulty is balanced. I had a lot of fun and I was sincerely sad when I finished it. Well, maybe it's me, maybe I am nostalgic

Saturday, August 29, 2026

Gulliver by GDSA team (russian)

 
A group of cosmonauts arrives to an unknown planet and meet some mysterious lifeforms. Unfortunately the encounter won't go as well as expected and the team will have to face lots of troubles.
 
 
Gulliver is a mini adventure that won't take more than 15 minutes to complete, however it's a short story that could technically be translated into a short horror tale, not much differently from other short games already posted here, such as Metamorphosis. The unusual part is that this game also contains battles, while most other horror adventures avoids them, uses only chase sections or real-time survival systems. 
Well, please note that the game is very dark, violent and includes body horror. 
 
 
Random Fact: most of the creatures seems to be custom sprites made in the same style of the enemies in Huperternal-2005, however this may be a coincidence. The important thing is that the presence of giant women compared to the little cosmonauts is probably the reason why this game is called "Gulliver", recalling the realm of Brobdingnag visited by Lemuel Gulliver visits in Jonathan Swift's classic 1726 satirical novel, Gulliver's Travels.
 
 

Final Verdict: a really unsettling and dark short adventure with peculiar graphics and a really powerful atmosphere. It's very short but also pretty unique, the alien planet is really a memorable place.

Friday, August 28, 2026

Axis Saga - The Angelic Demon by unknown


Keros and his sister Rasya were in the town of Lumina when they received a letter from their mother to come home. She requires them to get some supplies, but this will be just the beginning of a great adventure for the two siblings. 
 
Meanwhile Rasya is having some strange dreams about a mysterious hooded swordsman that may be linked to her past...


Axis Saga is a classic rpgmaker fantasy rpg: after an intro that is about a series of characters we'll encounter during the game, the adventure starts with the two siblings travelling. This first part is probably the hardest, since some enemies are difficult to avoid and the two young heroes aren't exactly tough. After surviving this brutal starting part, things will become a little easier. The game uses resources from various sources, but these are used competently. On the other hand the game is a little buggy in some parts.


Random Fact: Shift key changes the movement speed. The 1 key is instead used to jump in some areas.
Also, if anyone knows who is the author of this game please tell me so I can credit the developer. 
 

Final Verdict: another fantasy demo that wasn't completed, and sadly one whose developer is unknown at least for now.

Thursday, August 27, 2026

Rainbow Nightmare - Chapter 1 & Rainbow Nightmare - Libra by TFT aka TwinFoxTails

 
The Neon Empire is a theatre of a war between the humans and the machines. The humans are ruled by the aristocracy and have several non-human allies like typical fantasy dwarves, kitarians, oak-people and others. The humans have soldiers but also sorcerers called Tarot Mages. On the other side there are robots and machines, that instead rely on hi-tech weaponries and huge automatons.  
 
The game starts with a trio of soldiers of the human army, Myth, Granin and Renders (respectivel a dawrf, a human and a kitarian) fighting a desperate battle against a huge machine. Then, lost in the wasteland they befriend a robot named Bolt and get a vehicle to reach the Neon Empire Capital, but the machines are chasing them. 
 
The prologue ends and we start playing as Wagen, a recently promoted soldier, after he was the only survivor of a bandit ambush. Captain Charnetski assigns him to a team that has to investigate Zakran Pass, where a noble and his son were ripped apart by some monster. He will be aided in this investigation by Sebastian Rosengale, an exceptional swordsman member of the Archilles elite, and by Shield Ninja, a boorish assassin.  
 

Rainbow Nightmare Chapter 1 is a collection of different episodes during the war, exploring various characters during the war. The game is mostly an adventure game where the most impressive aspects are graphics and cutscenes. There is combat, but it's super-simple since there is no inventory management, nor consumables or equipment.  Most characters have two or three special abilities, often one is a healing skill or a TP recovering skill, and the TP are the "tactical points" used to perform some special moves, basically the equivalent of mana in fantasy games. That's it, and combat encounters are usually pretty easy.
 
Wagen in the base has a little fetch quest that involves a character named TFT. Yes, that's TwinFoxTails. And among the soldiers at the base there are also some other Rpgmaker developers you may already know. 

 
Random Fact: the game had a spin-off called Rainbow Nightmare - Libra, that focuses on a particular squad operating in a corner of the Neon Empire, but only a prologue was released, anyway see below for this game.
 
 
Final Verdict: the first Rainbow Nightmare game is pretty simple but still charming, since it presents many different characters and places, and all are realized with a charming style that seems to belong to a comic book. Moreover the dark setting of a war between humanoid races and automatons is probably unique among the Rpgmaker games.
 
 
EXTRA -  Rainbow Nightmare - Libra: Also (apparently) called "RN short stories", it is a prologue that starts with a letter of Duram, the new squad leader of the Rudhira team to his fiancee, Lisanne. Duram is unfortunately stuck with Priss the Medic and Lutwig the flamboyant noble, two troopers that hate him, when the machines of the Neon Empire attack. Things are going badly when Lutwig remembers a teleportation spell, but being an incompetent fool, it also mixes it with a polymorph spell! The day after the trio gets assigned a scientist they have to escort, and guess what? The scientist is Lisanne, Duram's fiancee. But the machines, lead by Captain Marlwulf, attack the place... 
 

The game uses basically the simple combat system of the first game and focuses on the story, although  this time with a single protagonist and his squad. There are in fact no separated scenarios like in the first game, even if a bad guy is briefly playable, but all takes place inside the same base at the same time. Graphics improved from the first game, but there is less variety since there are lesser locations to explore.
 
 
Random Fact: in the first game in fact the various playable characters were all soldiers of the human army or neutral characters and civilians, instead here there is a short part in which we have to play as the machines, that are basically the bad guys of the story.
 
 
Final Verdict: another excellent demo, more focused on a single situation and team, but unfortunately the story ends just when it becomes interesting, with the arrival of  Lisanne and the attack of the machines. What a pity! In any case it's also graphically superior to the first game.

Wednesday, August 26, 2026

A Path of Darkness by Large

 
In the Kingdom of Hitia'a, fully encompassing the continent of Dar Sennadin, lives a young man, dedicated to the Church of Erindel. This man has a tortured past, and what he has seen and experienced has made him a depressive and zealous man. He finds solace in delving deep into the Church and its beliefs to avoid the memories from previous events, but the deeply rooted issues left by a traumatic childhood have fractured his mind, giving him hallucinations and constant unrest.  
 
Follow Trent, young squire to Hedros the Paladin, as they look for a shadowy killer that has been hunting down Priestrate members from the Holy Church, in a time of civil uncertainty, as the King, merely a figurehead, struggles to regain some power over the Council of Barons, and nearly every court member is vying for dominance.
 

A Path of Darkness is a classic rpg adventure about a journey: the party has a mission, they have to find a man who desecrated Erindel's temple. The game includes exploration and many battles, but there are also interesting dialogues that will show that even the good guys are imperfect human beings. Unfortunately the game ends with a cliffhanger.


Random Fact: originally the title of the game was "The Priest Killer". Anyway I think that the new title, A Path of Darkness, is much better.
 
 
Final Verdict: a Path of Darkness is pretty good, aside for some mediocre edits and the occasional mapping error (but it's a demo so I guess I should not be too severe). A competently made game with an interesting backstory that sadly wasn't completed. It reminds to me a lot of Blood Aegis, that I posted days before, due to a similar dark fantasy setting, and the dynamic of a party composed by a more experienced knight, and a younger apprentice protagonist. 

Tuesday, August 25, 2026

Homeland - An Absurd Suburbanventure by Marcus

Nothing interesting ever happens in Anytown. People hang out with aliens, trees uproot themselves to give lumberjacks a piece of their mind, and kids fight crazy giant squirrels. Of course, there are also men plotting world domination. Yeah, Anytown is pretty ordinary. Join Miles and his friends and explore "Homeland," the wacky suburban adventure.
 

Homeland is a game that takes lots of influence from Earthbound, without being a fangame but presenting original setting and characters sent in the America of the '90s. The jokes have a sort of cartoon sitcom edge to it, and the game follows the Earthbound formula pretty closely. The game is pretty difficult at least until you get the second party member, anyway the demo is not very long, but stands out for its original graphics, mixed with some chipsets made by Shardicefire and few Earthbound rips.  
 
 
Random Fact: Ragnar from the Gaming World was the composer for this game, and was a very experimental artist. The music really leans in the psychedelic aspects but it’ll even have unexpected vocal samples. There’s a lot of speed up and slow down or record skips mixing that feels like DJ club music.
 


Final Verdict: this game has been defined a sort of crude Earthboun, and for a fan of the original game probably it doesn't even come closer. And yet it's a really peculiar game that doesn't present the usual fantasy epic, but rather an exaggeration of the american society.

Monday, August 24, 2026

Mystery Man Zero by Yeaster

 
A man is sent to Earth to chase after a dangerous foe who was exiled from the Pleiades for attempting to seek control of the Milky Way. With Earth as this demon's personal playground, is Zero alone enough to stop it? And what other secrets surround this demon?
 
In this game you assume the role of Zero, an enigmatic masked demon hunter from another world, sent to Earth in pursuit of a dangerous, plague-spreading demonic creature that poses a terrible threat to mankind. Aided by hapless civilians and fellow demon hunters, help Zero unravel the clues that will lead him to the demon while discovering the secrets behind Zero’s own origins…  
 

Mystery Man Zero is another bizarre modern-fantasy game by Yeaster, this time with more futuristic influcences: we play as a special agent that has to investigate a demonic threat, and the gameplay is basically more or less the same of Complete Chaos and Vanity. What makes the game really better is the unique setting and characters, the edits and the portraits taken from the Persona games really make this game look stylish.
 
 
Random Fact: this was the last game made by Yeaster using Rpgmaker 2003, and unfortunately this wasn't completed. However the demo is pretty long and enjoyable. Unlike Onyx, Vanity and Complete Chaos, the story is set in the far future and has no relations with the other games, nor cameos of the characters from the previous games. 
 

 
Final Verdict: One of those rare games that appears to be set in the modern world, although naturally there’s no shortage of aliens, demons, magic, or any of the other fun stuff that we love about RPGs. Executed in a very noir style, this game is a rare stylistic gem.

Sunday, August 23, 2026

Everlasting Journey by Pepsiotaku

You are Sparrow. You've just been fired from your job for poor performance and your life is going nowhere, when you are greeted one day by a girl. Not a mysterious girl, just a girl. She needs help and by chance has found you. Knowing that this will lead to much bigger and greater things, you play along and eventually get sucked into the biggest adventure of your life!  
 
Along the way you'll meet plenty of savory characters that are happy to travel the world with you in hopes of being something greater. As a team you will stop a fiendish plot set forth by your new rival: the insane, and evil PAUL. It will be a race against time to save the world from the clutches of evil! Can you and your team of adventurers do it all in time? Play EVERLASTING JOURNEY to find out.  
 

Everlasting Journey is an epic and humorous fantasy adventure, that's also a real journey, and this means that it consists in a series of connected episodes that are pretty much linear, being a an on-the-road adventure. During the joutney Sparrow will meet lots of friends and foes, but besides exploration and battles you may expect minigames, puzzles, action sequences, card games, and the option to get drunk at the tavern.The game uses mostly the usual rpgmaker assets and the occasional edit and custom sprite, but mapping is extremely well done with attention to the details. 


 
Random Fact: Sparrow is a drunkard, and this is seen from the very first scenes. The developer added a a "drunk system" to represent the dizziness of being intoxicated, but surprisingly this wasn't the first time this has ben done: in fact Pepsiotaku originally made the drunk system, with the same interface, for the collaborative game Alex III that was posted previously. In that game Alex at the casino can become drunk exactly like Sparrow in Everlasting Journey. 
 
 

Final Verdict: despite the occasional bit of frustrating gameplay or imprecision (typos for example in Firam King dialogue or Phillip listed to be able to use swords that are instead used by Sparrow, for example) Everlasting Journey is a fantastic game full of memorable characters, cool treasures, immersive towns and countries, a funny, adventurous storyline, and a number of movie references and RPG cliches as well!

Saturday, August 22, 2026

The Blade by VietEmotion (german)


For centuries, brutal wars have dominated the seven kingdoms of the Eastern Empire. Qin Shi Huangdi, the Qin king, is obsessed with the vision of an empire where all peoples live together in peace and to achieve this goal, the monarch will stop at nothing. The Western Empire, unified by King Lu Xun, fears that the Qin king also intends to annex his lands and is preparing its troops for battle.

Emperor Lu Xun, his life drawing to a close, has appointed his general Dian Wei as his successor to Koei, the Western Empire, tasking him with restoring the old order and defending the country against a potential invasion by Qin. However, this decision clashes with the plans of the emperor's son…


The Blade is an adventure-rpg where we play as the 23 years old swordsman Huang Qi as he travels around the land while the events unfold. The game uses a mix of RTPs and lots of custom art, facesets, characters edits and so on. The style fits the oriental theme and setting. The game also uses custom menus, and the various abilities have some little images that reminds of the Pip Boy from the Fallout saga, but in this game they are instead cartoonish versions of the protagonst.

 
Random Fact: Huang Qi's weapon if a katana. That is a japanese sword, while he is chinese and the game is set in China, so that's pretty odd. I guess it was more cool than other weapons!
 
 
 
Final Verdict: while I do not know enough german to ay something about story and style, the aestetics are really pretty and mapping is pretty good. I also like he protagonist battler and its cool animations. 

Friday, August 21, 2026

Story of the Earth and Star by Garde Astale

 
Story of the Earth and Star starts with the tale of an unnamed hero fighting against a dark organization called Shadow Wing... however this will turn out to be just a dream of a young prince, our protagonist (whose name is chosen by the player). He lives inside a castle and he's pretty bored by his pampered life so he asks his bodyguard Lance to sneak out and visit the nearby town, and this will lead to an interesting encounter...
 

Story of the Earth and Star is a classical story-driven adventure with enemies that in some cases may be avoided, boss battles, dungeons and lots of dialogues. The story is linear but enjoyable. The game uses many rips and some edits, and is one of the few Rpgmaker 2000 games to use a side view battle system with animated attacks.
 
 
Random Fact: the player can decide the name of each party member before recruiting him or her. However there is a character that is encountered before and joins as a temporary party member. And in this battle the name Cecilia is displayed, even if there is no way for the protagonist know that, and the player still choose to give her another name later.
 

Final Verict: a pretty old and probably not very famous game, it's still and enjoyable old-styled experience, it was pretty good at the time of its release.

Thursday, August 20, 2026

Touhou-A-Live by Koki

 
Hong Meiling, rehoning her skills under a new mentor.
A Shanghai doll, coming home from an expedition to the moon.
Mokou Fujiwara, investigating a series of kidnappings.
Cirno, always fighting to be the strongest.
Youmu Konpaku, determined to take back Hakugyokurou.
A fuzzy Kedama, who one day encounters a crow.
A nameless fox, wandering the west.
Seven heroes of their own stories, all across Gensokyo.
But... what is it that makes a hero?

This is a crossover between Live-A-Live and Touhou. Completed in 2008  by Koki and translated by vgperson, this can really show what you can do with RPG Maker 2003. 
 

As you can probably guess, it's a combination of Touhou and the (formerly) Japan-only SNES RPG Live-A-Live. It includes, like the game it parodies, a series of scenarios set in different locations with different protagonists.

 
 
Random Fact: the game includes some really unusual dungeons, Shang's Bonus Dungeon, which involves solving math equations and the Wisdom Dungeon, where you have to answer 3 sets of 10 quiz questions, and have to answer enough questions correctly in each set to proceed without fighting a miniboss. The third asks for obscenely obscure answers. 
 


Final Verdict: If you are a Live-A-Live fan, there is no need to read any farther, DOWNLOAD NOW. Secrets and multiple endings abound. The game is stylisticallly unique and really showcases the power and diversity of RPGMaker. I should note the difficulty in parts of the game can be high, so consulting some resources like Let's Play on youtube or this blog is suggested.

Wednesday, August 19, 2026

Quest for Ghostgirl & House Of A Half Dozen Horrors by Grillparzer's Quest

 
Your visit to your friend's grave does not result in the expected rendezvous: there is no trace of her spirit. What happened here last night? What do the people at Spirit Imprisoners Inc. have to do with her disappearance? 
Sooner or later, your investigations lead you into the underworld, where you encounter a motley crew of demons and other hellish spawn—some more receptive than others to your quest for the deceased's soul.
 

Quest for Ghostgirl is a 2004 adventure game: ideally, the whole experience plays out like an interactive comic: the main focus is on interacting with quirky non-player characters and solving puzzles that require some lateral thinking. In terms of gameplay, it boils down to talking to everyone about everything and using the right item in the right place.

 
Random Fact: Grillparzer's Quest is a german developer, so most games like Grillparzer´s Quest - Tödlicher Albtraum (Deadly Nightmare) are available only in german. However there is another Rpgmaker 2000 adventure game that was released in english, House Of A Half Dozen Horrors. See below for this extra!
 

Final Verdict: this is a classic point-and-click adventure but the peculiar visuals and art style make it stand out. It's surely a pretty unique game. Simple, but entertaining if you like the genre.
 
 
 
 
EXTRA - House Of A Half Dozen Horrors: a dilapidated wooden shack in the middle of nowhere. An Austrian national poet, in the wrong place at the wrong time. A panther hunting him down. These are the ingredients for Franz Grillparzer’s latest action-adventure in the "House of Half-a-Dozen Horrors." Join this lovable curmudgeon as he uses spit and elbow grease to wriggle out of the stickiest situations—saving the world or reducing it to rubble and ashes, depending on the player's choices.
 
 

Tuesday, August 18, 2026

Leo & Leah: A Love Story by Strangeluv

Leo and Leah have been close since they were newborn cubs. But now they've been separated and, with the guidance of you and the mystical help called Charlie Darwin and his "pet" Daisy, Leo must use all his survival skills to get her back! A tale of love, loyalty and lionhood! 
 
 
If you played A Home Far Awaythat I posted before, you may know what you can expect from this game: lots of adventures, minigames, and some classic rpgmaker battles too, but especially a lighthearted adventure with many weird likeable characters. This game is especially colorful and charming, its visuals are memorable as they make use of many different sprites, and the final result is impressive.
 
 This was the RMN.net featured game in March 2011.

 
Random Fact: this can be considered Strangeluv's masterpiece, and it's peculiar how many elements are taken from games released before: some monsters and their spries from Wyesse, a minigame and interface from Spike Lee's The Twilight Zone, the lighthearted adventure style and concept of A Home Far Away (whose pirates are the same ones from that game!) 
 
 

Final Verdict: Leo & Leah, despite some really minor flaws and a gameplay that still has a lot in common with many other rpgmaker games, is a cool adventure that will keep you entertained for 6-7 hours. Even if sometimes the secondary characters almost outshine the real protagonists of the story, I found it to be a really charming adventure and carefully crafted world and story. Very very good.  

Monday, August 17, 2026

Dead Again by Smokingspoon


33rd day. The streets are still crowded with them... and I have about two days worth of rations. Everyone has left. I saw some amaranth right in the middle of the street, growing peacefully. Plants are starting to mask this city. I have about two days worth of rations... and I don't think I'll last that long.

The premise of this game very is simple: you are a survivor in a city filled with zombies and you have to escape. This is all you need to know.
 

Dead Again is a short survival horror adventure game, with many possible endings. Playing as a lone survivor, the goal is to flee from a city that's infested by zombies. Scavenging for useful items, fighting or avoiding zombies are the many activities that will be necessary to find a way out. The game uses custom graphics and a slightly modified combat system with a distance feature.

 
Random Fact: one of the possible endinga links to another short game from this developer: Dandelion. It requires to collect some items so it may not be the first ending you will get, anyway it will make little sense without playing Dandelion.
 

Final Verdict: a mini survival horror with a lot of style. Simple but with many hidden details. 
This is a little game, sure, so don't expect a long story, lots of characters or a detailed survival system. Dead Again somehow reminds to me those games in which you have a limited time but a lot of actions can be done to determinate the distiny of the protagonist.