Wednesday, October 14, 2026

Lasting Dreams & Demon Dreams by Infinity

 
An evil politician has gained immeasurable power. Defend the world from evil! Explore several dangerous dungeons. Solve clever puzzles of cunning and skill. Collect resourceful weapons and magic. Defeat deadly bosses and monsters. Collect mystifying treasure. Play challenging and creative mini-games. Airship battle against dragons and level up offensive capabilities!
 
 
Lasting Dreams borrows inspiration from The Legend of Zelda. It uses unique Rm2k3 Run-Time Package edits with side scrolling map design. The custom built RM2k3 action combat system is functional, layered, and intuitive. The game uses classic RTP assets but the maps are made in a way that makes the game feel like a sidescrolling platform adventure.

 
Random Fact: the same year in which this game was made (2015) the developer released a demo of a similar game with a similar name: Demon Dreams, but unfortunately this was never completed. See below for this extra.
 
 

Final Verdict: Infinity did an amazing job with this game! It's a wild adventure that will see our chubby pirate turning turning himself into a skeleton, turning enemies into chickens, and perform other cool deeds I won't tell you not to spoil the game! Anyway there is space for improvement in two parts: the first is the story, the bad guy has its powers and goals, but our silent protagonist and the supporting cast could have been more detailed (still, this is an action game, so this is not a terrible problem). The second issue is that in some levels it's not clear what you are supposed to do, and being this a game in which different mechanics are being introduced as you progress, it's mandatory to experiment, just don't expect to always receive a clear indication on what you should do next!

I admit that I had a lot of fun with this game, and it was like playing one of these old colorful Amiga platform games of the 90s that merged shooter sections to adventure parts introducting also NPCs that required finding items. Yes, this is an old, classic concept but rather unusual for an rpgmaker game.
 
 
 
 
EXTRA - Demon Dreams: “There was once a greedy emperor who possessed a great legion of demons. He desired complete control over every aspect of men in his empire, even control over their dreams.  
 
An old merchant, who was rumored to have once been a great adventurer, presented the king with a powerful turtle demon that had the ability to manipulate the dreams of men.  
The king immediately decided he wanted it and commanded the merchant to give him the demon. 
The merchant refused but offered it to the king on the condition that he defeat the demon in battle to prove he was worthy.  
The king was outraged at the merchant’s arrogance and ordered his guards to seize him and capture the demon. The merchant quickly explained that the demon only obeyed those who defeated it in battle.  
The king then hatched a cunning plan; he would call his bravest, most loyal soldier to defeat the demon. So the soldier was brought forth to face the mighty demon.  The creature did not use its claws in combat, but its power over the mind, and sucked the soldier into a dangerous dream land where he would be forced to fight not the demon owned by the merchant, but the demons inside his own head…” ~Beanius Maximus 
 

Without offering a lot of adventure but focusing on the action, Demon Dreams is a shoot-em-up exploration game that uses a similar system to the one seen on Lasting Dreams, in fact the interface is nearly identical, except it is positioned on the upper side on the screen and not on the lower side. The system this time focuses on shooting and the protagonist can fly.


Random Fact: there isn't a lot of story aside for the beginning plot, that leaves a lot unexplained, anyway this was just a demo version, so it's expected to be lacking of many planned features and content.
 

Final Verdict: despite the similar name and an apparently similar system, this is a very different game from Lasting Dreams. The game despite being a demo offers a fluid gameplay of action shooting.

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