The world of Ethrnan is ravaged by a war between the humans and the Croixian, a race of powerful humanoids probably from another dimension. In Tears of the Sword we witness the end of the war and its aftermath, here, being a prequel, we see what happens during the war.
Seth is a seer that has the power to control the bodies of the important humans taking part in the war against the Croixian, while his rival does the same for the opposite side, and they are playing a sort of game of chess to determine the winner of the war. Hayatou, Uven, Naviniel, Omen and others return in a series of different scenarios: a young man lost in a dark gloomy forest and destinated to fight a friend, a captain who has to defend his ship from pirates, a scholar who has to catch the thief who stole a prized book and so on.
Seth is a seer that has the power to control the bodies of the important humans taking part in the war against the Croixian, while his rival does the same for the opposite side, and they are playing a sort of game of chess to determine the winner of the war. Hayatou, Uven, Naviniel, Omen and others return in a series of different scenarios: a young man lost in a dark gloomy forest and destinated to fight a friend, a captain who has to defend his ship from pirates, a scholar who has to catch the thief who stole a prized book and so on.
Unlike the first game, that was a linear story driven rpg, this is a sort of spin-off action combat, divided into various separated . Originally meant to be a demo, this project ended up having an arcade like feel, and this is how it ended up. The game features an Active Battle System which requires a certain amount of skill to master.
Random Fact: aside for the various scenarios, the game includes an arena mode where we can play as the protagonists of the various scenarios or as one of the four unlockable extra characters.
Final Verdict: I admit that the only appeal of the game and the reason why I tried it
was to learn more about Tears of the Sword and Omen and Hayatou's past.
Unfortunately this game is incomplete as the other, so I guess that some
characters would have been (probably) present in both games (like
Navinel e Uven, for example), but for the most part these looks like a
couple of unrelated stories that it's also hard to connect to the whole
war against the Croixian.
But again, it's not one but two incomplete games. Sadly, unlike the demo of Tears of the Sword this game lacks both an intriguing story and a decent combat system (that were the strong points or at least the more likeable parts of that game). This was probably an experiment, for what I can see it's a little mess.
With an awful gameplay and an almost non-existent story that is just an excuse for a series of battles (a pity, some parts could have improved a lot with more dialogues, exploration and adventure).
But again, it's not one but two incomplete games. Sadly, unlike the demo of Tears of the Sword this game lacks both an intriguing story and a decent combat system (that were the strong points or at least the more likeable parts of that game). This was probably an experiment, for what I can see it's a little mess.
With an awful gameplay and an almost non-existent story that is just an excuse for a series of battles (a pity, some parts could have improved a lot with more dialogues, exploration and adventure).



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