Showing posts with label stealth. Show all posts
Showing posts with label stealth. Show all posts

Wednesday, September 16, 2026

Metal Gear Solid: Lunacy of Legion by Zephyr


You are Solid Snake - master of stealth and overcoming situations concerning huge, warhead-equipped robots.
 
Now part of the anti-Metal Gear group Philanthropy, you are dispatched to deal with a rumored Metal Gear under development in the region of Mandora.
Will you - Snake - be able to stop this possible threat?
Or will the bad guys have it their way?
Or more importantly, will you be home back for dinner?
 

This is a Metal Gear-fangame, uses graphical and game-mechanical similarities with The Legend of Zelda: A Link to the Past. The game is in real-time and mainly features stealth but also includes boss battles where combat is mandatory. The game merges two different gameplays in a very effective way, making a solid stealth adventure that's also pretty challenging. There are five difficulty levels.



Random Fact: the game is a parody of the Metal Gear games, and while it features some well known protagonists like Snake and Otacon, it adds some humorous dialogues and situations. But the stealth action is instead very serious, so it's still not a joke game.



Final Verdict: Metal Gear Solid: Lunacy of Legion" was probably a bold (and fun) experiment, and while not perfect, the result is in my opinion pretty good: this is a cool, imperfect and cute parody of Metal Gear mixed with Zelda. The game has some minor issues (like for example at a certain point I was not sure about where I was supposed to go) and some problems due to the imperfections of the engine, but if you do not take this game too seriously, I'm sure you can have some fun!

Thursday, July 16, 2026

Grimorum by RedCube


Germany, 26th of April, 1998. The hardened detective Jonas Stark is on a hunt for a brutal killer whos ordered by a secret organization called "the Circle". Yet no matter how close his investigations get, the Circle always seems to be one step ahead and even the killer is much closer than Stark might think. After he loses everything, he decides to solve the case on his own and stop the cirlce from fulfilling their terrible plans but... can he?  


Grimorum is a dark horror adventure by RedCube: the game consists in visual novel sections between many stealth levels and some rare shooting. The game is all in real time and includes various levels in which we play as different characters: from a cop to a professional killer, that are the main protagonists of the story, to a madman escaped from an asylum or a victim. If I have to make a comparison with a notorious game series, this can be equipareted to the Manhunt series by Rocklstar Games, even if Grimorum has supernatural and horror elements.
 
WARNING: the game includes lots of adult content - gore, nudity, violence, and creepy situations that some people can find quite disturbing and unnecessary (most disturbing scenes are visualized, so yeah, be ready for pixelated gore details and a couple of anime gore pics)

 
 
Random Fact: originally the first version of Grimorum was made in german and called "Lemtingas Metas", then remade into the game we have today. The inspiration mainly came from crime shows and the horror series Dooms by MR BIG T

 
Final Verdict: If you can tolerate the themes of sex and violence, gore and creepy scenes, (this was not a problem for me) and a gameplay that is surely a clever and courageous idea but far from perfect and sometimes a bit frustrating in play (and this was a bit of a problem for me in some parts) you will have fun, I'm sure. Graphics and story (dialogues, characters, everything is well done with lot of attention to the details) are in my opinion excellent, this is a grim and dark world without powerful heroes, full of frail humans with their weaknesses. In short, this is a nice action-horror game very different from most other Rpgmaker games. 

Wednesday, June 24, 2026

The Kidnapping (and other crimes) of Princess Pri by Liberty & psy_wombats

 
The general idea is that Pri is a princess who gets kidnapped all the damn time, no matter what she tries. She's also blamed for her abductions fairly often by her addled father and her exasperated bodyguard, Andra. It doesn't help that the king doesn't hire decent soldiers or that she doesn't get along well with her bodyguard who is overworked and often takes her frustrations out on Pri.
 
It turns out that after a dozen kidnappings, a princess simply must fight back. Even if it means fighting fire with fire. This is the story of Princess Pri (and the backstory to a life of crime).
 

The Kidnapping of Princess Pri is an exploration/adventure/escape game. Foil (and maybe carry out) a kidnapping by searching items, talking to characters, finding keys, and solving clues. Playtime under an hour and the whole thing is pretty light-hearted. The game uses White Screw assets but with peculiar color filters.
 
 
Random Fact: this game was made in a month for the Swap in the Middle with Two event, first half by Liberty, and the second by psy_wombats.
 


Final Verdict: I played this game and I had fun. My only problem is that I wanted more, but hey, I know that this kind of games can become boring if they are too long. I don't think there's replayability anyway this game will let you have fun for a while. And despite the small purpouse and size of the game I see that it was clearly done with attention to the details, to the dialogues, and that's something that has to be rewarded, also being a "swap in the middle" game. So yes, it's good for you and worth your time!