The general idea is that Pri is a princess who gets kidnapped all the
damn time, no matter what she tries. She's also blamed for her
abductions fairly often by her addled father and her exasperated
bodyguard, Andra. It doesn't help that the king doesn't hire decent
soldiers or that she doesn't get along well with her bodyguard who is
overworked and often takes her frustrations out on Pri.
It turns out that after a dozen kidnappings, a princess simply must
fight back. Even if it means fighting fire with fire. This is the story
of Princess Pri (and the backstory to a life of crime).
The Kidnapping of Princess Pri is an exploration/adventure/escape game.
Foil (and maybe carry out) a kidnapping by searching items, talking to
characters, finding keys, and solving clues. Playtime under an hour and
the whole thing is pretty light-hearted. The game uses White Screw assets but with peculiar color filters.
Random Fact: this game was made in a month for the Swap in the Middle with Two event, first half by Liberty, and the second by psy_wombats.
Final Verdict: I played this game and I had fun. My only problem is that I wanted more, but hey, I know that this kind of games can become boring if they are too long. I don't think there's replayability anyway this game will let you have fun for a while. And despite the small purpouse and size of the game I see that it was clearly done with attention to the details, to the dialogues, and that's something that has to be rewarded, also being a "swap in the middle" game. So yes, it's good for you and worth your time!



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