A redhead girl is trapped inside an underground complex, looking for her father, a man in a lab coat. When she founds him he turns and he has red eyes and e metal mask... then the screen fades to black.
It turns out this was just a recurring nightmare of a redhead young woman, a killer for hire called Crimson Blade. Her new job is very well payed, and she fears it will be really risky, but she accepts anyway.
Unfortunately, as she feared, she is ambushed at the subway station. Being an experienced hired killer, she's good with swords and guns
Saint-EX is an action adventure with custom graphics: the game uses original portraits and tilesets, some CG cutscenes and the final result is excellent, the world looks like a dark metropolitan city, and it's reach of details. The gameplay consists in classical exploration and interactions, plus some real-time battles against multiple enemies: Z and X are used to attack with sword and gun, while Shift lets Crimson Blase use a special move, when possible. All works smoothly and the characters are well animated.
Random Fact: the game begins with a maze with crates that have to be pushed, and a gate that has to be unlocked. Unfortunately in this part it's highly probable to get stuck if you do not pay attention. And this means restarting the game, since there is no save point nor reset button, but at least this happens in the beginning. I am not sure if there was another way to avoid this situation.
Final Verdict: Saint-Ex is the demo of a very ambitious project that was unfortunately
cancelled, but if it had been completed it would have been one of the
best video games in the RPG maker Hispanic community. But even though it was just a demo and one of the first projects of
D&A Producciones, you could see the talent that these developers
have when creating video games.



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