Showing posts with label Eike. Show all posts
Showing posts with label Eike. Show all posts

Thursday, February 26, 2026

Notes on the Second Mellynd War by Eike

 Some years after the first game we see three heroes of the first adventure, Mark, Shin and Pete Mk. II, involved in a losing battle that opposes the prince Oskar of Etgos, another well know character if you played the first game. Then the real story begins with three students: Amos, Eugene and Lester. The three friends live a peaceful and more or less quiet life in a town near the Etgoesian border, but soon the rebellion will reach their homeland too.

This sequel is basically a stand alone adventure: we have new characters, a new setting and a new story. This time every playable character has a special Steamglove that lets him/her use special moves. It's powered by coal that works more or less like Mana in other games. Despite this introduction of new "powers", the game is still a lighthearted low-powered and low-fantasy adventure, and the prologue let us play once again for a while as some of the characters of the first game (others are also mentioned), but apparently, like the true protagonist of the adventure, they also were able to find these coal-powered steampunk gloves that unleash various elemental attacks. Unfortunately only a 2-chapters demo was released, and you can find it here:


Random Fact: Unlike the first game, that used taller custom made charsets, this game uses smaller, more classical RTPs assets and edits. In the beginning also the first game used these, but they were changed in later versions of the game for a more unique visual style.
 

Final Verdict: this is a good demo, but unfortunately it's not as refined as the previous adventure by Eike. It is still fun, with some charming characters, still it could have been as great as its older brother. Pity!

Wednesday, February 25, 2026

Notes on the Etgoesian Crisis by Eike

This adventure starts in 1784 (1914 in the Wesslinger National Calendar), in the small and pacific country of  Edgoes.  The tale follows the terrible person, anti-hero Orson E. Rockefeller, who doesn't seem a terribly bad person, but of course, he does terribly bad things. He will stoop as low as needs be and soar to any heights that he must in his quest to vanquish his foe, the Mayor of Bredfort. It all starts when when Orson comes back from a vavation to find that his house has been burnt down, and sold, by the mayor. Whatever for? Well, as it happens the Mayor just very strongly dislikes Orson. A narcissist with a messiah complex, the mayor offers Orson 13 francs for destroyed home. It is this villainous act that launches our hero on his crusade to get the mayor in a good deal of trouble with the Edgos ruler, Lord Ingram. 
 

Notes on the Etgoesian Crisis is a complete adventure game that is about six hours long. This game has a rather unique setting: instead of a typical fantasy or futuristic world, the story is set in a rural simil-european ,Nederland-inspired country where firearms are rare but still available, where there are no monsters and there is no magic, replaced by science. The game is also low-powered, in fact there are only ten experience levels. Orson may unlock up to twelve different companions that provide lots of extra cutscenes and optional dialogues. The game includes some really well made original custom portraits for the main cast.
 

Random Fact: this game is set in the same universe of Because We're Here, a visual novel/dating sim created some time later. You can find this game here: https://studio-elfriede.itch.io/because-were-here.
 
 
Final Verdict: this game is still one of my favourite Rpgmaker adventures, and for many differente reasons: the setting is unique, characters are interesting, difficulty is balanced and maybe on the easy side but for an adventure game it's ok, and pacing and lenght are well calibrated. Recommended!