The story follows a young rebel group by the name of EDGE, whose leader,
Talon, vows to seek vengeance against the Hilgar Empire for their war
crimes against his homeland, Calupa. Alongside Talon, he has the support
of Rick, a scout who loves cracking up jokes, and Veronica, an engineer
with the acquired knowledge of creating explosives. Throughout the
course of their journey, they will meet dozens of other interesting
characters, including a few they'd never imagine being on their
side...or are they?
Runic Cypher is a classic fantasy jrpg with a great cast of likeable characters involved in an epic quest. It's a pretty old-styled experience that concerning the gameplay doesn't exactly offers anything new, but gorgeous graphics and a great story. Enjoyable expecially if you played the old classics.
Random Fact: this game is a love letter to the SNES jrpg game in particular FFVI. Most aspects are the same, from combat to the party selection system... well, except for the detail that you ride a horse around the map and NOT a chocobo!
Final Verdict: Runic Cipher is not a game that holds you by hand or gives clear
directions, but the same could have been said for Final Fantasy VI (I
mean for example after escaping Narshe or Figaro Castle you HAVE a
direction or destination, still you are free to wander around the map
and no one forces you to go there or gives any indication!).
The difficulty of some parts may be a stylistic choice, but I think that not every player would love the difficulty (I mean save points + challenging combat? Uhm...), at least the frequence of the enemy encounters is well set out, they're in fact not too frequent (still there are some scripted and unavoidable assaults).
The difficulty of some parts may be a stylistic choice, but I think that not every player would love the difficulty (I mean save points + challenging combat? Uhm...), at least the frequence of the enemy encounters is well set out, they're in fact not too frequent (still there are some scripted and unavoidable assaults).


