Based on Richard Wagner's "The Ring Cycle" Tales of the Rhinemaidens
will span across all four acts of the original opera. This includes "The
Rhinegold," "The Valkyrie," "Siegfried," and "Dusk of the Gods."
In the demo we play as Alberich: member of the dwarven race of Nibelungs, Alberich travels to the surface
of Midgard in order to search for some way the Nibelungs can garner
respect amongst the races of Midgard and to exact revenge on the Aesir
whom left his people to rot in the underground world of Nibelheim on
Midgard.
The game is a story-driven adventures base on borse mithology that uses
an interesting graphic style: facesets are realistic and comes from
fantasy games like Baldur's Gate, instead the charsets are Phantasy Star
edits (that look more realistic and "dramatic" than the usual rm2k3
charsets) stile battlers are instead sprites that comes from
Castlevania. The result, despite the use of resources from different
sources is rather sitting and homogeneous, except for some sprites that
look ugly and blurry, like the giants.
Tthe game includes some features taken from the classic CRPGs: for example the resting mechanic, but you also have magical items that have
to be identified (using magical scrolls that can be bought at the item
shops), torches that should be activated in order to see in the darkness
(just a hint: BUY them when you can, you can find useful treasures in
these dark places!), and so on...
Random Fact: the music you will hear during battles is the Game of Thrones opening theme.



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