Emera.1 - Rest in Peace - Project Mother, which entrusted local administration to advanced artificial intelligence, has been scrapped, but the recovery of the developed AI, "Mother Core," is not progressing at all.
Meanwhile, Ragon Bernhard, an auditor for the World Government, notices a mysterious woman.
This woman, carrying a large suitcase, has come to the place to fulfill a promise made in the past…
This is a near-future sci-fi dungeon-crawling RPG. As you progress through the levels, the atmosphere and stage mechanics change, and you will face over 10 bosses, including a hidden boss. There are branching endings and several hidden elements. You can also freely build and strengthen the protagonist's combat style to a certain extent. The estimated playtime is 3-5 hours for the original version, 3-7 for the reboot version. The reboot is a significant upgrade in graphics, scenario, and system compared to this work.
The reboot was the winner of the 11th Freem! Game Contest for "Commendable Effort Award"
Emera.2 - Odds and Ends - The old world, which boasted an outstanding scientific civilization, perished long ago—an era where magic and mystery thrive, and legends of dragons are told. In a world that celebrates the earth and respects the mana of nature…
This city was an anomaly, emitting an eerie glow of inorganic matter and high-tech.
This RPG unfolds from multiple perspectives within a single city. This work consists of multiple chapters, with characters and settings changing in each of them.
This game is different from the previous because it's a series of scenarios with multiple protagonists: here the focus is on the story, although main characters can improve their skills and stats by spending experience points gained through combat. Encounters happen on touch with wandering enemies, but there are also the usual mandatory boss fights. The playtime is approximately 10-16 hours.
Awarded the Silver Prize in the RPG Category at the 12th Freegame Contest.
Misia, a direct descendant of the old royal family, is tired of living a life that is all about studying.
He took the "rusty treasured sword'' and planned to run away from home.
He is easily brought back, but an incident occurs soon after...
This is a complete fantasy classic rpg with a main hero, unlike the previous title that was more focused on story of different characters. During your journey, you will make friends and you will be able to form a party.
Please note that there is no so-called field map in this work. Like in the previous entries battles are initiated touching wandering enemies, aside from the obligatory boss battles. There are several locations and characters returning from the second games, anyway it's a stand alone adventure. The play time is about 15-20 hours.
Received the "RPG Special Award'' for the 10th Freeme contest.
Final Verdict: the Emera trilogy is an excellent series that started from a small game and then became a whole series creating a series of adventures that may be played independently, although playing the whole series is far more enjoyable due to the return of some characters, heroes become npcs and npcs become heroes. The system is kept consistent during the whole series, all encounters are fought against avoidable enemies or mandatory battles that are often boss fights, the fame uses the classic Rpgmaker 2000 battle system, but he aestetics are enriched by the many edits and custom art that's especially evident in the reboot of the first game. Overall this is for me one of the best classic japanese rpg series, particularly memorable also for its peculiar cyberpunk/techno-fantasy setting.









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