Final Frontier starts with a cutscene about betrayal: the city of Kydor is attacked thanks to some inside help, and a gloomy dark figure watches from afar as the city is destroyed. Then begins the adventures of three distinct characters, that can be played separately in any order, scenarios that were surely going to converge to a single storyline. I any case the three characters and scenarios are these:
Nathanael is a sorcerer that is searching for an ancient relics for his patron: the adventure starts with the exploration of a tutorial dungeon, and later moves to a town where the protagonist has to meet his boss. That part includes also a minigame.
Nathanael is a sorcerer that is searching for an ancient relics for his patron: the adventure starts with the exploration of a tutorial dungeon, and later moves to a town where the protagonist has to meet his boss. That part includes also a minigame.
Gaidan is the tiger-man that discover he can summon the power of the Gods to protect his hometown from an invading army (maybe the same evil army that attacked Kydor). Together with his friend Farnham, a dog-man archer, will have to infiltrate an enemy base and perform a mission to sabotage their enemies.
Will is a young gunslinger that is searching for his father, a vicious killer. He is capture by the elves when he trespass their territories, but he befriends them and start working as an adventurer. He later joins Raiza the mercenary and Chester the thief to explore a dungeon, looking for an ancient relic. This part includes not only battles but also a couple of puzzles.
Unfortunately only two early demos of Final Frontier were released, so there is no indication that the three heroes would have met, but it's highly probable, since some loose connections may be made between the three scenarios. This is really a pity, since the game looks good thanks to good maps, a good use of the graphic resources, many edits and some animated custom made sprites (a water dragon, a polar bear, etc). Final Frontier seems to introduce some original mechanics like the rat catching minigame or Will's gunslinger abilities, but unfortunately in the demo most of these aspects are never explored fully, so the result was a promising introduction to a game that never was.
Random Fact: as I mentioned before there are two versions of this game, in fact one is the 2000 demo, and the other the 2001 edition. I played only the more recent one, the one subtitled Boundless Heart, that's available from the last two links. They differ not only for the main title screen (you can see the old one below) but the newer version has also 39 more maps. So I guess that has more content to offer, of course.
Final Verdict: it's really a pity that these three different scenarios go nowhere, because some of the characters were quite interesting, especially Will's story leaves a lot of questions and mysteries. A real pity. I must also say that some of the custom sprites and animations, while they do not merge perfectly with the rest, are still well done!




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