Friday, May 22, 2026

Iron Gaia - Virus by Legion aka Max McGee


This time the protagonist is Dietrich Slade also known as Sigmus the Fallen. Once a brilliant and gifted rocked scientist who was the chief of propulsion for the Iron Gaia project, Slade was rewarded by the Gaia for his role as Her creator by being in turn recreated by her. Rebuilt in Her image as one of her Celestials, angelic beings genetically engineered and cybernetically enhanced to act as her servitors.
 
As Slade tries to secure an exit from the self-destructing Iron Gaia space station, he meets someone from his distant past, one of the men who made him what he has become today. Dr. Cross, who he had believed dead. So, as he struggles to escape, he reflects on his journey, from man, to Celestial.
 

Iron Gaia - Virus isn't a sequel of Iron Gaia, but rather a spin-off focusing on Dietrich/Sigmus, a character that we play in the prologue of the first game. This adventure explains lots of details not mentioned on the first game like the survival of Major Tom Brighton, the formation of rebels, and the reason for Gaia going insane. 
 
The game was inspired by System Shock 2 and plays like a dark sci-fi adventure with stealth sections. Dietrich/Sigmus has also hacking and repair abilities that may prove useful but need to be raised in the course of the adventure, and he can also unlock new combat skills.
The game is much more fast paced than the first since it has a time limit of three hours before the Iron Gaia crashes down, leading to Game Over.

 
Random Fact: while the sequel, Mana From Heaven, was planned but never realized, this spin-off was instead completed, and tells about the past and future of Sigmus before and after the events of Iron Gaia.
What is interesting is that his true name is Dietrich Slade, and unsurprisingly this is obviously a homage to the protagonist of Demon Legacy. Yes, another, after the one in Forever's End!
 
 
Final Verdict: Music is good, and so is the graphic and maps, really better than in Iron Gaia. However the game is a little frustrating at times, it's extremely difficult to avoid battles, compared to the first game.
The ending is also pretty unsatisfying, but I assume that this was supposed to be followed by the real IG 2.

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